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Hell architect tips
Hell architect tips










  1. #Hell architect tips how to#
  2. #Hell architect tips download#

Prisoners usually arrive in groups of eight, which means, if I don’t have enough cells to accommodate them, I can still take two days’ worth of intakes, which is plenty of time to expand whilst still cashing in on the federal grant per accepted prisoner.įurthermore, I’ve seen intakes go up to 21 for one day, therefore a larger holding cell would certainly help. However, I like to build it to accommodate 16.

hell architect tips

Holding Cell CapacityĪs you’re expecting eight prisoners to arrive, there’s the temptation to build a separate holding cell to accommodate eight. Visual of my plan for your first prison (phase 1). It’s also worth making this entrance 4x4 as you can later, upon researching CCTV, turn this into a Security Office, meaning the stationed guard can also look at up to 3 CCTV cameras. Then, you can deploy a guard in this staff entrance area and designate it as a “Staff Only” zone, making it a bit more secure. Therefore, it’s advised to research a security chief through beaurocracy and "Deployment" as soon as you can. However, these do not last as long as jail doors during prisoner destruction sprees or riots, so it is a weak point in the perimeter. Therefore, by creating this little entrance, you’ve got a nice easy route for your staff to get in and out of the delivery set-down without letting prisoners through. If prisoners have no other option but to be routed through these, then they’ll require a guard to open them. “Staff Doors” automatically don’t let prisoners through. Therefore, unless you have loads of available guards, it can take a long time for cooks and workers to simply get in and out of the prison to go about their usual business. Whereas “Jail Doors” are very secure, they require a guard to open them for any staff or prisoner to pass through. The trick to this is using the “Staff Doors” on either side. I always like to build a little entrance next to the deliveries and by the kitchen to maximise the effectiveness of staff AI routing. Bear in mind is that there is no restriction to the order in which to do them, so you don’t have follow them through methodically, as completing one grant won’t allow or disallow you to start another.

#Hell architect tips how to#

It might seem like enough, but believe me, it'll just about cover this phase alone, so don’t go mad!Īlthough not a tutorial like in the introduction scenario, these do give new players a good outline of how to set-up their first prison. This will give you a total of $90,000 to build with.

hell architect tips

So go into your reports and select all available grants. The first thing you'll need to do is accept all grants, as $10,000 is nowhere near enough to build the basics. It's much quicker (and satisfying) to sell your prison and start over with more than double the initial amount of building money.

hell architect tips

Why? This is because once your money runs out it's an incredibly slow process to build funds up enough to expand. Both parts (as a playlist) can be viewed here.īuild a basic, secure, and functioning prison to sell off in order to have more money to build a new larger prison. Part 1 of 2 of my video walkthrough to supplement this guide. NB: This guide is based on version 14 of the alpha.

#Hell architect tips download#

Please fell free to download and use it, or just have a gander for reference. The blueprints for the first phase are available on the Steam Workshop.












Hell architect tips